Five kids with glowing lanterns overlooking a radiant fantasy kingdom of five glowing districts

AMX LABS X TECH AT NITE presents

The 5-Day Kingdom Quest

One kingdom.
Five connections.

A scripture-powered quest through a glowing fantasy kingdom. Play alone, team up with a friend, or move a whole church through the mission: one child can play, and a hundred can move like one body.

Missions

5 scripture quests

Seats

1 to 100+ per room

Runs on

Browser, tablet, smartboard, Quest

Access modes

Solo. Co-op. Group. Everyone plays.

One child can play, two can partner, ten can team up, thirty can learn together, and a whole church can move like one body through the mission.

1 seat

Solo Mission

1 player · 1 device · self-paced

One learner completes the scripture mission at their own pace with the AI guide alongside.

Best for

Home play, makeup days, quiet learners, individual practice

2–4 seats

Co-op Quest

2–4 players · shared mission

Pairs, siblings, mentor and student, or parent and child complete missions together with team choices.

Best for

Pairs, siblings, mentor + student, parent + child

5–30 seats

Group Mission

5–30 seats · leader-controlled

A leader guides five to thirty learners through a shared mission with a team scoreboard and large-screen mode.

Best for

VBS classroom, Sunday school, youth group, school lab

30–100+ seats

Church Event

30–100+ · whole church moves as one

Church-wide or camp-day play: many teams, one mission, one celebration.

Best for

Church-wide events, VBS finale night, camp days

2–8 seats

XR Pod

2–8 · headset or mixed devices

A small immersive room for Quest browser and WebXR-capable devices, with graceful 2D fallback.

Best for

Headset stations, hybrid events, remote churches

The five missions

Five days. Five zones. One kingdom.

Each mission opens a district of the kingdom, anchored in scripture: read the Word, face the challenge, act as a team, reflect, and earn the district's badge.

Vineyard of Light: Connect with Jesus

Day 01 · Vineyard of Light

Connect with Jesus

"Jesus the Vine: Let's Stay Connected"

John 13:33–15:19

Friendship Gate: Connect with Friends

Day 02 · Friendship Gate

Connect with Friends

"Open Our Hearts: Let's Make New Friends"

Mark 10:13–16

Listening Temple: Connect with Generations

Day 03 · Listening Temple

Connect with Generations

"Let's Listen to God and Each Other"

1 Samuel 3

Family Fields: Connect with Family

Day 04 · Family Fields

Connect with Family

"Family Ties: Let's Love Our Families"

Ruth 1–4

Community Hub: Connect with Community

Day 05 · Community Hub

Connect with Community

"Let's Make Room for Everyone"

Acts 16:11–15, 40

Vine & Branches Badge

Day 1 reward

Friendship Connector Badge

Day 2 reward

Temple Listener Badge

Day 3 reward

Loyal Heart Badge

Day 4 reward

Bridge Builder Badge

Day 5 reward

WebXR storytelling journey · 2D / 3D / VR

Fly the Kingdom Road in 3D.

Travel gate to gate through all five zones: each stop opens its scripture story, its Project-Based Learning mission, and its badge. Works in the browser on any device, and in full VR on Quest headsets.

Begin the XR journey

AMX LABS X TECH AT NITE · Produced by AMX Labs · CTE Lead Mario Duerson · Zohund The CTE...The Artist & Social Avengers

Official trailer

Ten seconds inside the quest.

Show it on the smartboard, drop it in the group chat, or play it before VBS night one.

How a room works

From room code to badge ceremony.

  1. 1

    Create a room

    A leader (or a solo player) picks a mode and a mission day. The kingdom mints a room code like NKC-713-FRIENDS.

  2. 2

    Players join

    Enter the code or scan the QR on any device: Chromebook, tablet, phone, smartboard, or Quest browser.

  3. 3

    Teams form

    Learners are sorted into zone teams: Blue, Green, Gold, Purple, and Light, each guarding a district.

  4. 4

    Run the mission

    Scripture, challenge choices, a real-world team action, and a written reflection, guided by the agents.

  5. 5

    Badge ceremony

    The leader launches the celebration: badges are stamped, team scores crowned, and every player keeps a mission proof record.

Seat model

A seat for every setting, home to church-wide.

Simple seat packages for the AMX Marketplace: start solo for free, scale to a full VBS week.

PackageSeatsPrice
Solo Pass1Free
Family Co-op4$15
Small Group10$50
Classroom30$150
Church Event100$500
XR Pod add-on8$25–$100 / pod

Pricing shown is placeholder packaging for the AMX Marketplace. Playing here is open while the quest is in preview.

Who's in the kingdom

Every generation gets a look.

Twelve character cards across every generation and background: pick yours when you take a seat. Families and grandparents roll as whole crews.

Zay

Kid

Zay

Kingdom-blue hoodie, backwards snapback, glow-sole kicks

Sofia

Kid

Sofia

Heaven-blue windbreaker, star clips, lantern held with both hands

Kenji

Kid

Kenji

Teal varsity jacket, bucket hat, lantern raised high

Malik

Youth

Malik

Violet puffer, stacked denim, glowing laces, headphones

Priya

Youth

Priya

Violet bomber with glowing vine-mehndi sleeves, temple-lamp tee

Mateo

Youth

Mateo

Purple puffer vest, bridge emblem, tiny lantern pendant

Marcus

Adult Mentor

Marcus

Navy longline bomber with teal glow trim, shepherd's lantern

Ana

Adult Mentor

Ana

Praise-purple utility coat, leader's satchel, guiding light

Mr. Chen

Adult Mentor

Mr. Chen

Navy mac coat with teal piping, round glasses, steady lantern

The Elders

Grandparents

The Elders

Elders of the Listening Temple, lighting the road

Los Abuelos

Grandparents

Los Abuelos

Guayabera and rebozo, two lanterns, one long love

The Kims

Grandparents

The Kims

Quilted coats and quiet wisdom, hand in hand

Family Crew

Family Crew

Four lanterns, one household: the Co-op Quest look

The Grandparents

The Grandparents

Day 3 royalty: generations connected

Agent seats

Four guides hold seats in every room.

JAZ

Scripture Guide

Opens the Word and walks you through every verse.

TAZ

Game Master

Runs the challenges and keeps the quest fair and fun.

RAZ

Rewards + Badge Agent

Stamps your badges and keeps the proof record.

NAZ

Music + Scene Agent

Sets every zone's sound, light, and mood.

The gate is open.

Day 1 begins in the Vineyard of Light with John 13:33–15:19: "Jesus the Vine: Let's Stay Connected." Bring one learner or a hundred: the kingdom has a seat ready.